![]() ![]() ![]() ay(type:String, volume:Number = 1, startTime:Number = 0, loops:int = 0, allowMultiple:Boolean = false, allowInterrupt:Boolean = true, enableSeamlessLoops:Boolean = false):SoundInstance.SoundAS.getSound(type:String, forceNew:Boolean = false):SoundInstance.SoundAS.loadSound(url:String, type:String, buffer:int = 100):void.SoundAS.addSound(type:String, sound:Sound):void.It's responsible for loading and controlling all sounds globally. This Class is the main interface for the library. Modular API: Use SoundInstance directly and ignore the rest.Built-in Tweening system, no dependancies.Supports workaround for the 'looping bug' ( ).The goal of SoundAS is to simplifying playback of your audio files, with a focus on easily transitioning from one to another, and differentiating between SoundFX and Music Loops. A modern lightweight AS3 SoundManager for Flash and AIR.
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